﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters
{
    class Mob : Character
    {
        public int health;
        public int maxHealth;
        public int xp;
        public int damageMax;
        public int damageMin;
        public int maxHeal;
        public int minHeal;
        public int level;
        public int healPoint;

        public Mob()
        {
            this.Identifier = "";
        }

        public int getDamage(Mob mob)
        {
            int damage = 0;
            Random rand = new Random();
            damage = rand.Next(damageMin, damageMax);
            return damage;
        }

        public int heal(Mob mob)
        {
            int heal = 0;
            Random rand = new Random();
            heal = rand.Next(minHeal, maxHeal);
            return heal;
        }

        public void ResetStats(Mob mob)
        {
            health = maxHealth;
        }
    }
}
